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AsebaAn event-based architecture for distributed control of mobile robotsStéphane Magnenat, Philippe Retornaz, Francesco Mondada IntroductionAseba is an event-based architecture for distributed control of mobile robots. It targets integrated multi-processors robots or groups of single-processor units, real or simulated. The core of aseba is a lightweight virtual machine tiny enough to run even on microcontrollers. With aseba, we program robots in a user-friendly scripting language using a cosy integrated development environment. Aseba applies to several contexts:
Aseba is open source and anyone can use and modify it free of charge as long as they respect the license (GNU General Public License version 3). If you want to learn more about Aseba, please have a look at our presentation or at one of the papers. DownloadEPFL 2009 Robotics Festival editionThis is a full Aseba release at the occasion of the EPFL 2009 Robotics Festival. It is of mature beta quality and is fully usable. In particular, it provides the Aseba Challenge competitive programming game. The latter provides a fun and painless introduction to robots programming.
Development versionThe most recent version of the source code of aseba is always available in the subversion repository on gna.
Please read E-puck KitPlay with aseba on your e-puck.
Download this kit, and read the enclosed Community, Development, and BugsIf you want to use or contribute to Aseba, feel free to join the mailing lists. The development of Aseba takes place on gna, a server providing subversion, bugtracker, and other collaborative facilities for open source projects. You can report bugs using gna's bug tracker. Related Publications |
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